Thursday 22 October 2009

Girl Chewing Gum-John Smith

The video 'Girl Chewing Gum' by John Smith was made in 1976, in black and white. Its 12 minuets long and persists of authoritative voice-over-pre-emps, the events occurring in the image, seeming to order cars, people, objects moving all in a normal street in the camera's view. The film draws attention to the control and the directional function; judging, imposing and creating a image.
The concept of this piece is about how media manipulates and judges people, John Smith starts the film by voiceing over the camera footage and imposes to the audience that he is directing the people and moving objects around, he then starts introducing charcters and judging the charactors then starts making up storys for example "This man has sweaty palms, because he has just robbed the bank." and makes the audience belive everything he is saying. By the end of the film, he confesses that he filmed the footage earlier that day, and edited the footage placing his voice over the top.

Chapter 6

Audience and audience interpretation- For each video we have watched we have watched it in classes and out of classes, everyone has had different interpretations and reactions for the videos we have seen with story lines. Whereas everyone has had different reactions to the basic video's and thought about their own point of concept.

When i watched the video 'koyaanisquatsi' it confused me abit, and was very destructive and made me think. But we all had different point of views of what we thought what the concept was. It doesn't matter if we have different opinions/reactions to video, because everyone is going to have different views on art work, that's what art is.

i don't think it matters if people don't have the same concept reaction because everyone has their own individual mind and its about how you want to Analise it, if everyone thought the same then it wouldn't be a piece of art.

Wednesday 21 October 2009

Chapter 3

Narrative and Non-Narrative structures- In all pieces of work they either have a narrative or a non-narrative structure, for example in 'Muto's wall art animation' this has a non-narrative structure because it doesn't have a beginning, middle and end. Muto didn't need this in his piece of work mainly because he is showing off his craft and the story doesn't need this narrative structure because the audience just get the storyline as they watch it.

Like Muto, in the Tate Mordern the video 'Blood and feathers' has a non-narrative structure, it started with a foriegn women by a lake, covering herself with a big jug of blood and then rolling on the floor in swan feathers. This didnt make any sense to us when we first saw it, but in most art work you dont really need a narrative structure, because you dont need a whole story for a piece of art work. All it really needs is a concept. Like in this example this video, had a concept behind it and we had to figure out what that could of been.

Whereas the video 'Girl Chewing Gum', this has a narrative structure, the reasons for this is because it has a beginning, middle and end. Throughout the video the audience are believed to think that everything John Smith is saying, its true. It concludes that John Smith is making everything up and refers this video to how the media manipulate people. For this type of film this needs a narrative because it has a twist at the end to make a story.

Like 'Girl Chewing Gum', 'Doll Face' also has a narrative structure, with a begging of a robot women starting in a box, then to this women cloning herself to a 'perfect' women she see's on television, the flashing images on the televeision move away gradualy, and therefore the robot women wants to get closer to copy everything this women on the T.V has. In the end, she ends up trying to hard that she ends up broken on the floor. This has a strong narrative structure, this tells us exactly what is happening and then leaves the audience thinking whats going to happen in conclusion?

I think that video art work doesnt need a storyline because people dont really stay around looking at art work when they go see it, they pop-in and pop-out again, all they need is a concept that that explains the storyline for the audience in a simple and easy way.

Chapter 2

Technology and Techniques used-
Techniques and technology are very important in creating any type of video's for example, Muto its more relevant on its techniques rather than the technology, it uses more animation to let the audience know what they do .Over the years technology has increased and has become more useful and has changed vividly through the years. Technology started off very basic, it was also very difficult to get hold of good technology for example camera's and video cameras. Back then it was quite new to have also computers and camera's and that when new art started to emerge such as 'Girl Chewing Gum' which was filmed in 1976 in black and white with a voice edited over the footage taken, this was very new for people in the 70's which was a modern technique therefore this is mixing old technology with new.
Comparing to the computer animation 'Doll Face' which was made in 2006, it is more better quality and its easier for artists to to create and its better for doing real life animations, it is also always used to edit pieces of film footage and makes the quality of the film better, it does differ though. But in my opinion i really think technology is so much better than it used to be years ago.