Wednesday 21 October 2009

Chapter 3

Narrative and Non-Narrative structures- In all pieces of work they either have a narrative or a non-narrative structure, for example in 'Muto's wall art animation' this has a non-narrative structure because it doesn't have a beginning, middle and end. Muto didn't need this in his piece of work mainly because he is showing off his craft and the story doesn't need this narrative structure because the audience just get the storyline as they watch it.

Like Muto, in the Tate Mordern the video 'Blood and feathers' has a non-narrative structure, it started with a foriegn women by a lake, covering herself with a big jug of blood and then rolling on the floor in swan feathers. This didnt make any sense to us when we first saw it, but in most art work you dont really need a narrative structure, because you dont need a whole story for a piece of art work. All it really needs is a concept. Like in this example this video, had a concept behind it and we had to figure out what that could of been.

Whereas the video 'Girl Chewing Gum', this has a narrative structure, the reasons for this is because it has a beginning, middle and end. Throughout the video the audience are believed to think that everything John Smith is saying, its true. It concludes that John Smith is making everything up and refers this video to how the media manipulate people. For this type of film this needs a narrative because it has a twist at the end to make a story.

Like 'Girl Chewing Gum', 'Doll Face' also has a narrative structure, with a begging of a robot women starting in a box, then to this women cloning herself to a 'perfect' women she see's on television, the flashing images on the televeision move away gradualy, and therefore the robot women wants to get closer to copy everything this women on the T.V has. In the end, she ends up trying to hard that she ends up broken on the floor. This has a strong narrative structure, this tells us exactly what is happening and then leaves the audience thinking whats going to happen in conclusion?

I think that video art work doesnt need a storyline because people dont really stay around looking at art work when they go see it, they pop-in and pop-out again, all they need is a concept that that explains the storyline for the audience in a simple and easy way.

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